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EverQuest 2 Game Update Blog - EQ2 News from around Norrath!
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EverQuest II, Game Update, EverQuest, SOE, quests, EverQuest 2, Norrath, Fate, MMO, EQ2, expansion, Sony Online Entertainment, MMORPG, characters, Reviews, Battlegrounds, armor, Freeport, Qeynos
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EQ2GU is a daily updated blog for the MMORPG EverQuest 2 by Sony Online Entertainment. We have the hottest news and reviews from all around Norrath! Up to the minute information on the newest EQ2 expansion Destiny of Velious and Age of Discovery!
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<h1 class="blogtitle left"><a href="http://www.eq2gu.com">EverQuest 2 Game Update Blog</a></h1>
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<div id="text-544889118" class="widget_text suf-widget"><h3>Game Update 63: Skyshrine</h3> <div class="textwidget">Check out our <strong><a href="http://www.eq2gu.com/?s=GU63&searchsubmit=" title="game update 63">Game Update 63: SKYSHRINE</a></strong> Info!</div>
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<div class="post-28387 post type-post status-publish format-standard hentry category-everquest-ii-news category-the-eq2-wire tag-alternate-advancement tag-game-updates-maintenance tag-gu63 tag-news tag-the-eq2-wire tag-updates full-content category-4-id category-19-id post-seq-1 post-parity-odd" id="post-28387">
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<h2 class="posttitle"><a href='http://eq2wire.com/2012/03/21/280-aas-required-to-level-past-90/' class='entry-title' rel='bookmark' title='Lyndro: 280 AAs Required to Level Past 90'>Lyndro: 280 AAs Required to Level Past 90</a></h2>
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<span class="category"><span class="icon"> </span><a href="http://www.eq2gu.com/category/everquest-ii-news/" title="View all posts in EverQuest II - News" rel="category tag">EverQuest II - News</a>, <a href="http://www.eq2gu.com/category/the-eq2-wire/" title="View all posts in The EQ2 Wire" rel="category tag">The EQ2 Wire</a></span>
<span class="comments"><span class="icon"> </span><a href="http://eq2wire.com/2012/03/21/280-aas-required-to-level-past-90/#respond" title="Comment on Lyndro: 280 AAs Required to Level Past 90">No Responses »</a></span>
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<div class="date"><span class="month">Mar</span> <span class="day">21</span><span class="year">2012</span></div>
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<span class='post-format-icon'> </span><span class='updated' title='2012-03-21T17:00:21+00:00'></span> <div class="entry-container fix">
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<p><strong>Akil “<span style="color: #ff0000;">Lyndro</span>” Hooper</strong> has posted a followup to his interview with <span style="color: #ff0000;"><strong>Piestro</strong></span> on the <a href="http://forums.station.sony.com/eq2/posts/list.m?start=15&topic_id=516347#5735199">official forums</a>:</p>
<blockquote><p>Hey folks,</p>
<p>I know that much of this is information that you already knew, but we wanted to get everything in a centralized place, so people don’t have to dig around to try and find the answers to these questions.</p>
<p>The AA requirement won’t be 320 for sure (We don’t want to require AoD), <strong> the bar for earning XP in 90 is going to be 280</strong>, because you have your heroic endlines at that point (and I hate large primes so 277 wasn’t going to work). The requirement exists so we (the developers) and you (the players) have a little more information about what a level 91+ player is. Right now if you form a pick up group, you really don’t have an idea whether your tank has 65 AAs or 317 AAs. The same goes for us, content for a level 90 with few AAs is pretty different than content for a level 90 with a whole lot of them.</p>
</blockquote>
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<span class="author"><span class="icon"> </span>Posted by <span class="vcard"><a href="http://www.eq2gu.com/author/dethdlr/" class="url fn" rel="author">Dethdlr</a></span> at 5:00 pm</span> <span class="tags"><span class="icon"> </span>Tagged with: <a href="http://www.eq2gu.com/tag/alternate-advancement/" rel="tag">alternate advancement</a>, <a href="http://www.eq2gu.com/tag/game-updates-maintenance/" rel="tag">Game Updates & Maintenance</a>, <a href="http://www.eq2gu.com/tag/gu63/" rel="tag">GU63</a>, <a href="http://www.eq2gu.com/tag/news/" rel="tag">news</a>, <a href="http://www.eq2gu.com/tag/the-eq2-wire/" rel="tag">The EQ2 Wire</a>, <a href="http://www.eq2gu.com/tag/updates/" rel="tag">Updates</a><br/></span>
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<div class="post-28388 post type-post status-publish format-standard hentry category-everquest-ii-news category-the-eq2-wire tag-game-update-63 tag-game-updates-maintenance tag-news tag-the-eq2-wire tag-updates full-content category-4-id category-19-id post-seq-2 post-parity-even" id="post-28388">
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<h2 class="posttitle"><a href='http://eq2wire.com/2012/03/21/interview-with-lead-designer-akil-%E2%80%9Clyndro%E2%80%9D-hooper-on-game-update-63-skyshrine/' class='entry-title' rel='bookmark' title='Interview with Lead Designer Akil “Lyndro” Hooper on GU63'>Interview with Lead Designer Akil “Lyndro” Hooper on GU63</a></h2>
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<span class="category"><span class="icon"> </span><a href="http://www.eq2gu.com/category/everquest-ii-news/" title="View all posts in EverQuest II - News" rel="category tag">EverQuest II - News</a>, <a href="http://www.eq2gu.com/category/the-eq2-wire/" title="View all posts in The EQ2 Wire" rel="category tag">The EQ2 Wire</a></span>
<span class="comments"><span class="icon"> </span><a href="http://eq2wire.com/2012/03/21/interview-with-lead-designer-akil-%E2%80%9Clyndro%E2%80%9D-hooper-on-game-update-63-skyshrine/#respond" title="Comment on Interview with Lead Designer Akil “Lyndro” Hooper on GU63">No Responses »</a></span>
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<div class="date"><span class="month">Mar</span> <span class="day">21</span><span class="year">2012</span></div>
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<span class='post-format-icon'> </span><span class='updated' title='2012-03-21T17:00:00+00:00'></span> <div class="entry-container fix">
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<p>Lead Designer <strong>Akil “<span style="color: #ff0000;">Lyndro</span>” Hooper</strong> was interviewed by <span style="color: #ff0000;"><strong>Piestro</strong></span> about <strong>Game Update 63</strong>. From <a href="http://www.everquest2.com/news/article?month=032012&id=5172">EverQuest2.com</a>:</p>
<blockquote><p>With the announcement of <strong>Game Update 63: SKYSHRINE</strong>, players have been speculating on the details. In the interest of answering some questions that were on players’ minds, I sat down with Lead Designer Akil “Lyndro” Hooper to ask a few questions about general design related topics for GU 63. We’ll continue to get into the meat of this game update in the coming weeks with specific subjects like Tradeskilling and more.</p>
<p><strong>Piestro</strong>: I’ve been looking over lists of items included with this Game Update, it’s a lot! How does it feel for you personally that GU 63 has gone to test?</p>
<p><strong>Akil</strong>: I’m feeling good. We have a good bit of fun and interesting content going into this update, and we have a nice long time with the update on Test Server to respond to any issues and fix bugs.</p>
</blockquote>
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<span class="author"><span class="icon"> </span>Posted by <span class="vcard"><a href="http://www.eq2gu.com/author/feldon/" class="url fn" rel="author">Feldon</a></span> at 5:00 pm</span> <span class="tags"><span class="icon"> </span>Tagged with: <a href="http://www.eq2gu.com/tag/game-update-63/" rel="tag">game update 63</a>, <a href="http://www.eq2gu.com/tag/game-updates-maintenance/" rel="tag">Game Updates & Maintenance</a>, <a href="http://www.eq2gu.com/tag/news/" rel="tag">news</a>, <a href="http://www.eq2gu.com/tag/the-eq2-wire/" rel="tag">The EQ2 Wire</a>, <a href="http://www.eq2gu.com/tag/updates/" rel="tag">Updates</a><br/></span>
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<div class="post-28386 post type-post status-publish format-standard hentry category-everquest-ii-news category-the-eq2-wire tag-game-updates-maintenance tag-news tag-the-eq2-wire tag-updates full-content category-4-id category-19-id post-seq-3 post-parity-odd" id="post-28386">
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<h2 class="posttitle"><a href='http://eq2wire.com/2012/03/21/server-maintenance-antonia-bayle-battlegrounds-down-for-10-hrs/' class='entry-title' rel='bookmark' title='Server Maintenance: Antonia Bayle & Battlegrounds Down for 10 Hrs'>Server Maintenance: Antonia Bayle & Battlegrounds Down for 10 Hrs</a></h2>
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<span class="category"><span class="icon"> </span><a href="http://www.eq2gu.com/category/everquest-ii-news/" title="View all posts in EverQuest II - News" rel="category tag">EverQuest II - News</a>, <a href="http://www.eq2gu.com/category/the-eq2-wire/" title="View all posts in The EQ2 Wire" rel="category tag">The EQ2 Wire</a></span>
<span class="comments"><span class="icon"> </span><a href="http://eq2wire.com/2012/03/21/server-maintenance-antonia-bayle-battlegrounds-down-for-10-hrs/#respond" title="Comment on Server Maintenance: Antonia Bayle & Battlegrounds Down for 10 Hrs">No Responses »</a></span>
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<div class="date"><span class="month">Mar</span> <span class="day">21</span><span class="year">2012</span></div>
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<span class='post-format-icon'> </span><span class='updated' title='2012-03-21T16:56:35+00:00'></span> <div class="entry-container fix">
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<p>From the <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=516404">EQ2 Forums</a>:</p>
<blockquote><p><strong>Important: Antonia Bayle</strong> and the <strong>US Battlegrounds</strong> will be offline for maintenance beginning at 4:00 AM Pacific* on March 22, 2012. In addition, Antonia Bayle, US Battlegrounds and Nagafen chat will be unavailable during this time.</p>
<p>We expect this downtime to last for approximately <strong>10 hours</strong>.</p>
<p>We apologize for this interruption and will bring the servers back online as soon as the maintenance is completed.</p>
</blockquote>
<p><span style="color: #800000;"><strong>Time Zone Conversions</strong></span></p>
<ul>
<li>PDT: March 22 @ 4:00am~2:00pm</li>
<li>EDT: March 22 @ 7:00am~5:00pm</li>
<li>GMT: March 22 @ 11:00~21:00</li>
<li>CET: March 22 @ 12:00~22:00</li>
</ul>
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<span class="author"><span class="icon"> </span>Posted by <span class="vcard"><a href="http://www.eq2gu.com/author/feldon/" class="url fn" rel="author">Feldon</a></span> at 4:56 pm</span> <span class="tags"><span class="icon"> </span>Tagged with: <a href="http://www.eq2gu.com/tag/game-updates-maintenance/" rel="tag">Game Updates & Maintenance</a>, <a href="http://www.eq2gu.com/tag/news/" rel="tag">news</a>, <a href="http://www.eq2gu.com/tag/the-eq2-wire/" rel="tag">The EQ2 Wire</a>, <a href="http://www.eq2gu.com/tag/updates/" rel="tag">Updates</a><br/></span>
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<div class="post-28390 post type-post status-publish format-standard hentry category-everquest-ii-news category-ten-ton-hammer tag-anonymous tag-eq2-news tag-everquest-ii tag-external-news tag-news tag-official-announcements tag-ten-ton-hammer full-content category-4-id category-27-id post-seq-4 post-parity-even" id="post-28390">
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<h2 class="posttitle"><a href='http://www.tentonhammer.com/eq2/news/eq2-reopens-the-chronoportals-to-the-past?utm_source=rss&utm_medium=rss' class='entry-title' rel='bookmark' title='EverQuest II Reopens the Chronoportals to the Past | Ten Ton Hammer'>EverQuest II Reopens the Chronoportals to the Past | Ten Ton Hammer</a></h2>
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<span class="category"><span class="icon"> </span><a href="http://www.eq2gu.com/category/everquest-ii-news/" title="View all posts in EverQuest II - News" rel="category tag">EverQuest II - News</a>, <a href="http://www.eq2gu.com/category/ten-ton-hammer/" title="View all posts in Ten Ton Hammer" rel="category tag">Ten Ton Hammer</a></span>
<span class="comments"><span class="icon"> </span><a href="http://www.tentonhammer.com/eq2/news/eq2-reopens-the-chronoportals-to-the-past?utm_source=rss&utm_medium=rss#respond" title="Comment on EverQuest II Reopens the Chronoportals to the Past | Ten Ton Hammer">No Responses »</a></span>
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<div class="date"><span class="month">Mar</span> <span class="day">21</span><span class="year">2012</span></div>
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<span class='post-format-icon'> </span><span class='updated' title='2012-03-21T16:40:17+00:00'></span> <div class="entry-container fix">
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<p>
<p><em>EverQuest II</em> honors <em>EverQuest’s</em> 13th anniversary by reopening the Chronoportals to Norrath’s nostalgic past.</p>
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<span class="author"><span class="icon"> </span>Posted by <span class="vcard"><a href="http://www.eq2gu.com/author/martuk/" class="url fn" rel="author">Martuk</a></span> at 4:40 pm</span> <span class="tags"><span class="icon"> </span>Tagged with: <a href="http://www.eq2gu.com/tag/anonymous/" rel="tag">Anonymous</a>, <a href="http://www.eq2gu.com/tag/eq2-news/" rel="tag">eq2 news</a>, <a href="http://www.eq2gu.com/tag/everquest-ii/" rel="tag">everquest ii</a>, <a href="http://www.eq2gu.com/tag/external-news/" rel="tag">External News</a>, <a href="http://www.eq2gu.com/tag/news/" rel="tag">news</a>, <a href="http://www.eq2gu.com/tag/official-announcements/" rel="tag">Official Announcements</a>, <a href="http://www.eq2gu.com/tag/ten-ton-hammer/" rel="tag">Ten Ton Hammer</a><br/></span>
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<div class="post-28391 post type-post status-publish format-standard hentry category-everquest-ii-news tag-fixes tag-game-update-notes tag-patches full-content category-4-id post-seq-5 post-parity-odd" id="post-28391">
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<h2 class="posttitle"><a href='http://forums.station.sony.com/eq2/posts/list.m?topic_id=516424' class='entry-title' rel='bookmark' title='Update Notes: Thursday, March 22, 2012(0)'>Update Notes: Thursday, March 22, 2012(0)</a></h2>
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<span class="category"><span class="icon"> </span><a href="http://www.eq2gu.com/category/everquest-ii-news/" title="View all posts in EverQuest II - News" rel="category tag">EverQuest II - News</a></span>
<span class="comments"><span class="icon"> </span><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=516424#respond" title="Comment on Update Notes: Thursday, March 22, 2012(0)">No Responses »</a></span>
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<div class="date"><span class="month">Mar</span> <span class="day">21</span><span class="year">2012</span></div>
</div>
<span class='post-format-icon'> </span><span class='updated' title='2012-03-21T14:17:31+00:00'></span> <div class="entry-container fix">
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<p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">GENERAL</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Fixed a bug where some NPCs were still critting on players.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Charmed players will no longer crit at all.</span></span></p>
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<span class="author"><span class="icon"> </span>Posted by <span class="vcard"><a href="http://www.eq2gu.com/author/bunji/" class="url fn" rel="author">Bunji</a></span> at 2:17 pm</span> <span class="tags"><span class="icon"> </span>Tagged with: <a href="http://www.eq2gu.com/tag/fixes/" rel="tag">Fixes</a>, <a href="http://www.eq2gu.com/tag/game-update-notes/" rel="tag">Game Update Notes</a>, <a href="http://www.eq2gu.com/tag/patches/" rel="tag">Patches</a><br/></span>
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<h2 class="posttitle"><a href='http://forums.station.sony.com/eq2/posts/list.m?topic_id=516420' class='entry-title' rel='bookmark' title='Update Notes: Wednesday, March 21, 2012(0)'>Update Notes: Wednesday, March 21, 2012(0)</a></h2>
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<span class="comments"><span class="icon"> </span><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=516420#respond" title="Comment on Update Notes: Wednesday, March 21, 2012(0)">No Responses »</a></span>
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<div class="date"><span class="month">Mar</span> <span class="day">21</span><span class="year">2012</span></div>
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<span class='post-format-icon'> </span><span class='updated' title='2012-03-21T13:32:03+00:00'></span> <div class="entry-container fix">
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<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;">This update should occur around 8pm PST.</span></p>
<p style="margin: 0in 0in 0pt;"> </p>
<p style="margin: 0in 0in 0pt;"> </p>
<p style="margin: 0in 0in 0pt;"> </p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">POPULATION / ZONE PROGRESSION</span></span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Withered Lands</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Hexapola should now spit out a glob of green goo on her target when casting the ?Puddle of Ooze? spell.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Hexapola should kick up dirt and shake the screen while burrowing.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">The combustible rav beetles will explode when they cast their explosive AE.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">ABILITIES / ALTERNATE ADVANCEMENT</span></span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Warlock</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Dissolve Soul is now Freeze Soul. It now modifies Flames of Velious to inflict additional cold damage as the target's health drops.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Void Retribution now also increases the damage of Dark Nebula, Apocalypse and Absolution by 10% per rank before modifications while Negative Void is active.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Eternal Damnation now deals the same damage as Netherealm at 90.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Distorted Reality is now Plagued Reality and grants Plaguebringer a 4% chance per rank to finish the reuse of Focused Casting.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Focused Devastation is now Focused Apocalypse and grants Apocalypse a 4% chance per rank to finish the reuse of Focused Casting.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Apocalyptic Reaction is now Dark Reaction which grants an additional chance to trigger Dark Incubation when casting hostile spells.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Wizard</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">E'Ci's Frozen Wrath now deals slightly more damage than Ice Comet at 90 and can only strike up to five targets.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Priests</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">The left side row 5 ability now has the correct description, converting Potency to Crit Bonus.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">QUESTS</span></span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Withered Lands</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Collections found within the Withered Lands should now all stack up to 20.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">In Search of Satyr: The satyrs around the Sanctuary of Mourning should spawn more reliably.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Multitudinous Extermination: Should update correctly and have a correct ROI for the source of the voice in your head.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Wheel of Misfortune: This quest should more reliably drop the treant pieces to repair the wheel and you can no longer complete the quest out of order.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Turning Point: This quest should no longer become gated for those who were able to get the next quest in the series. Return to Researcher Deros if you got hit with this bug and he should be able to complete it for you.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">The Voice in the Forest: You can now speak to Silnas to complete this quest within the Sanctuary of Waning.</span></span></p>
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<span class="author"><span class="icon"> </span>Posted by <span class="vcard"><a href="http://www.eq2gu.com/author/bunji/" class="url fn" rel="author">Bunji</a></span> at 1:32 pm</span> <span class="tags"><span class="icon"> </span>Tagged with: <a href="http://www.eq2gu.com/tag/fixes/" rel="tag">Fixes</a>, <a href="http://www.eq2gu.com/tag/game-updates/" rel="tag">Game Updates</a>, <a href="http://www.eq2gu.com/tag/test-update-notes/" rel="tag">Test Update Notes</a><br/></span>
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<div class="post-28383 post type-post status-publish format-standard hentry category-everquest-ii-news category-the-eq2-wire tag-game-updates-maintenance tag-grouping tag-itemization tag-news tag-the-eq2-wire tag-updates full-content category-4-id category-19-id post-seq-7 post-parity-odd" id="post-28383">
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<h2 class="posttitle"><a href='http://eq2wire.com/2012/03/20/crit-mit-loose-ends-getting-patched/' class='entry-title' rel='bookmark' title='Crit Mit Loose Ends Getting Patched'>Crit Mit Loose Ends Getting Patched</a></h2>
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<span class="category"><span class="icon"> </span><a href="http://www.eq2gu.com/category/everquest-ii-news/" title="View all posts in EverQuest II - News" rel="category tag">EverQuest II - News</a>, <a href="http://www.eq2gu.com/category/the-eq2-wire/" title="View all posts in The EQ2 Wire" rel="category tag">The EQ2 Wire</a></span>
<span class="comments"><span class="icon"> </span><a href="http://eq2wire.com/2012/03/20/crit-mit-loose-ends-getting-patched/#respond" title="Comment on Crit Mit Loose Ends Getting Patched">No Responses »</a></span>
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<div class="date"><span class="month">Mar</span> <span class="day">20</span><span class="year">2012</span></div>
</div>
<span class='post-format-icon'> </span><span class='updated' title='2012-03-20T19:50:38+00:00'></span> <div class="entry-container fix">
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<p>From <span style="color: #ff0000;"><strong>Gninja</strong></span> on the <a href="http://forums.station.sony.com/eq2/posts/list.m?start=50&topic_id=516331&#5734714">EQ2 Forums</a>:</p>
<blockquote><p>We understand that some creatures are still critically hitting. Seems we missed a file or two for the integration to live. We are working to get it resolved asap!</p>
<p>We are indeed going to be emergency hotfixing this today. Shouldn’t be too long of a downtime.</p>
<p>However we did find one small issue that we are working on fixing but is not as high of a priority we felt it should hold up the hotfix. Just as a heads up if you are in battle with an NPC and it puts of dot on you and it dies the spell still has the potential to use the default bonuses that are present on live right now. Which means once the NPC dies if the spell is not removed on death the spell then has a change of hitting you as a critical.</p>
<p>We will get this fixed asap but you will see it in some rare cases after the patch. We felt this wasn’t something that should hold up getting the bigger issue of NPCs critting during combat out to the live servers for you guys who are playing today.</p>
</blockquote>
<p><strong>Update:</strong> US servers are going down at 5:25 PDT for a quick patch to fix this issue.</p>
<p><strong>Update 2:</strong> All US servers are back online. Hopefully that’ll take care of the issues.</p>
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<span class="author"><span class="icon"> </span>Posted by <span class="vcard"><a href="http://www.eq2gu.com/author/feldon/" class="url fn" rel="author">Feldon</a></span> at 7:50 pm</span> <span class="tags"><span class="icon"> </span>Tagged with: <a href="http://www.eq2gu.com/tag/game-updates-maintenance/" rel="tag">Game Updates & Maintenance</a>, <a href="http://www.eq2gu.com/tag/grouping/" rel="tag">Grouping</a>, <a href="http://www.eq2gu.com/tag/itemization/" rel="tag">Itemization</a>, <a href="http://www.eq2gu.com/tag/news/" rel="tag">news</a>, <a href="http://www.eq2gu.com/tag/the-eq2-wire/" rel="tag">The EQ2 Wire</a>, <a href="http://www.eq2gu.com/tag/updates/" rel="tag">Updates</a><br/></span>
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<h2 class="posttitle"><a href='http://eq2wire.com/2012/03/20/chronoportals-are-back-mar-20-28th/' class='entry-title' rel='bookmark' title='Chronoportals Are Back! Mar 20-28th'>Chronoportals Are Back! Mar 20-28th</a></h2>
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<span class="category"><span class="icon"> </span><a href="http://www.eq2gu.com/category/everquest-ii-news/" title="View all posts in EverQuest II - News" rel="category tag">EverQuest II - News</a>, <a href="http://www.eq2gu.com/category/the-eq2-wire/" title="View all posts in The EQ2 Wire" rel="category tag">The EQ2 Wire</a></span>
<span class="comments"><span class="icon"> </span><a href="http://eq2wire.com/2012/03/20/chronoportals-are-back-mar-20-28th/#respond" title="Comment on Chronoportals Are Back! Mar 20-28th">No Responses »</a></span>
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<div class="date"><span class="month">Mar</span> <span class="day">20</span><span class="year">2012</span></div>
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<span class='post-format-icon'> </span><span class='updated' title='2012-03-20T19:40:17+00:00'></span> <div class="entry-container fix">
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<p>From the EQ2 Forums:</p>
<blockquote><p>From 12:01 a.m. Tuesday, March 20th, through 11:59 p.m. Wednesday, March 28th, log in to EQII and take part in a look back at Norrathian days of yore.</p>
<p><img src="http://eq2players.station.sony.com/images/en/features/articles/eq_anniversary/fippy.jpg" alt="Cportals" width="600" height="429"/></p>
<p>The EQII Team has created this fun event as an homage to EverQuest in honor of the anniversary of the EverQuest franchise, and although the lore doesn’t exactly fit the current story of EQII, they decided to make it extra enjoyable for those who were around for the first iteration of Norrath. Adventurers who take part in this journey through time will find some silly nods to EQ and moments of nostalgia as we reminisce about our heritage.</p>
</blockquote>
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<span class="author"><span class="icon"> </span>Posted by <span class="vcard"><a href="http://www.eq2gu.com/author/feldon/" class="url fn" rel="author">Feldon</a></span> at 7:40 pm</span> <span class="tags"><span class="icon"> </span>Tagged with: <a href="http://www.eq2gu.com/tag/live-events/" rel="tag">Live Events</a>, <a href="http://www.eq2gu.com/tag/news/" rel="tag">news</a>, <a href="http://www.eq2gu.com/tag/the-eq2-wire/" rel="tag">The EQ2 Wire</a>, <a href="http://www.eq2gu.com/tag/uncategorized/" rel="tag">Uncategorized</a>, <a href="http://www.eq2gu.com/tag/updates/" rel="tag">Updates</a><br/></span>
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<h2 class="posttitle"><a href='http://forums.station.sony.com/eq2/posts/list.m?topic_id=516367' class='entry-title' rel='bookmark' title='Update Notes: Tuesday, March 20, 2012(0)'>Update Notes: Tuesday, March 20, 2012(0)</a></h2>
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<span class="category"><span class="icon"> </span><a href="http://www.eq2gu.com/category/everquest-ii-news/" title="View all posts in EverQuest II - News" rel="category tag">EverQuest II - News</a>, <a href="http://www.eq2gu.com/category/test-update-notes/" title="View all posts in Test Update Notes" rel="category tag">Test Update Notes</a></span>
<span class="comments"><span class="icon"> </span><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=516367#respond" title="Comment on Update Notes: Tuesday, March 20, 2012(0)">No Responses »</a></span>
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<div class="date"><span class="month">Mar</span> <span class="day">20</span><span class="year">2012</span></div>
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<span class='post-format-icon'> </span><span class='updated' title='2012-03-20T14:07:17+00:00'></span> <div class="entry-container fix">
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<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">This update should occur around 8pm PST.</span></span></p>
<p style="margin: 0in 0in 0pt;"> </p>
<p style="margin: 0in 0in 0pt;"> </p>
<p style="margin: 0in 0in 0pt;"> </p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">TRADESKILLS</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Fixed a bug that was preventing players from advancing past level 90 as a tradeskiller.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">The Tradeskill AA cap is 40 once more.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">POPULATION / ZONE PROGRESSION</span></span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Withered Lands</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Achievements are now available!</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Hexapola should now be much more formidable.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Honvar should no longer appear to be walking in the air.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Skyshrine</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Teleporters within Skyshrine should now allow all group members to be pulled into the zone if one member has access to the zone.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">ABILITIES / ALTERNATE ADVANCEMENT</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Row 5 Prestige Abilities are now ready for testing!</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Defiler</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Spiritrealm now properly increases beneficial spell range by 15% per rank.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;">Countenance of Defiler Spirits is now more effective than Sinister Countenance.</span></p>
<p style="margin: 0in 0in 0pt;"> </p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"></span></em></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Fighter</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Field Commander's Charge should trigger its damage correctly.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Scout</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Advance Scout and Paralytic Venom should appear in the maintained window so it's easier to know when they've triggered.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Guardian</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Retribution of the Protector now has four seperate rolls to clear the four combat arts, rather than one roll to clear all four.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Mystic</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Spiritblade now applies only to the target when Bolster is used to trigger it. It should not be shared between the group when Stampede of the Herd is used to trigger it. Spiritblade's damage can no longer be resisted.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Corrected a display issue on Ancestral Assistance. It now correctly reads 3% per rank for Umbral Barrier to clear the reuse of Ancestral Channeling. The functionality has not been changed.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Umbral Barrier is now slightly larger than Umbral Warding.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Fury</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Raging Whirlwind is now harder to resist than Tempest.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Overgrowth now heals targets within 12 meters of the target of Regrowth.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Warden</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Shattered Infections now pulses a cure every second rather than triggering on damage received.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Phytochromatic Restoration now heals targets within 12 meters of the target of Photosynthesis.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Phytochromatic Alacrity now refreshes the reuse of Hierophantic Genesis instead of Ward of the Untamed.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Blinding Sands will also increase the group's Crit Bonus by 1% every time Sandstorm or Blinding Sands triggers. This stacks and lasts for 10 seconds.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Hierophant?s Mastery is now Sandstorm Mastery. It has 3 independent triggers at 15% per rank to clear the reuse of Winds of Permafrost and Whirl of Permafrost, Icefall and Icefall Strike or Frostbite and Frostbite Slice.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Inquisitor</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Absolution now works with level 91+ versions of heals, and Fanatic's Inspiration. It no longer triggers on termination.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Smite Heretic is now harder to resist than Heresy.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Necromancer</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Soulripper is now properly passive.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Wizard</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Superheated no longer applies as a detrimental effect, placing a bug icon and an elemental debuff on the caster.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">QUESTS</span></span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Skyshrine: The Underdepths</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Mystery in the Underdepths: Killing Theldek the Stinger is now the fourth step of the quest, immediately following investigating Charayan's body.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Skyshrine: The City of Dracur</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Item drop quests are now available and have RoIs.</span></span></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p>
<p style="margin: 0in 0in 0pt;"><em><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Skyshrine: The Forbidden City of Dracur</span></span></em></p>
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Quests should now have RoIs.</span></span></p>
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